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Lynda Com Adobe Flash Catalyst CS5 Essential Training 英文正式版(如何使用Photoshop Illustrator和Fireworks 製作全交互Flash網站教學)


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軟體名稱:Lynda Com Adobe Flash Catalyst CS5 Essential Training 英文正式版(如何使用Photoshop Illustrator和Fireworks 製作全交互Flash網站教學)
語系版本:英文版
光碟片數:單片裝
破解說明:
系統支援:WIN 9x/WIN ME/WIN NT/WIN 2000/WIN XP/WIN 2003
軟體類型:電腦教學認證
硬體需求:PC
更新日期:2010/5/4
官方網站:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=58711
中文網站:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=58711
軟體簡介:
銷售價格:80
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軟體簡介:

      

Lynda Com Adobe Flash Catalyst CS5 Essential Training 英文正式版(如何使用Photoshop Illustrator和Fireworks 製作全交互Flash網站教學)








語言:英語
網址:http://www.lynda.com/home/DisplayCourse.aspx?lpk2=58711
類別:教學

Lynda.Com出品的4小時35分鐘的視頻教學中Mordy Golding為你演示如何使用Photoshop,
Illustrator和Fireworks 製作全交互Flash網站,視窗部件,作品和程式--所有這些都
不需要編程。教學涵蓋了項目計畫,導入管理素材,製作交互部件,定義重復資料列表
和發佈最終專案。教學包括練習檔。

   Welcome                                                            
           Key concepts                                                       
           When should I use Flash Catalyst?                                  
           Using the exercise files                                           
                                                                           
        1.Quick Start: Your First Flash Catalyst Project                   
           Creating a new project                                             
           Defining components                                                
           Adding pages                                                       
           Adding interaction                                                 
           Adding transitions                                                 
           Publishing options                                                 
                                                                           
        2.Creating Projects                                                
          Planning your project                                              
          Starting your project in Illustrator                               
          Starting your project in Photoshop                                 
          Starting your project in Fireworks                                 
          Starting your project in Flash Catalyst                            
                                                                           
        3.Defining Basic Components                                        
          Understanding components                                           
          Creating a button component                                        
          Creating a checkbox component                                      
          Creating a radio button component                                  
          Creating a toggle button component                                 
          Creating a text input component                                    
          Creating horizontal and vertical slider components                 
          Creating horizontal and vertical scrollbar components              
                                                                           
        4. Creating and Editing Artwork                                    
          Using the drawing and selection tools                              
          Setting object properties                                          
          Importing artwork                                                  
          Editing artwork in Illustrator                                     
          Editing artwork in Photoshop                                       
          Working with text                                                  
          Optimizing artwork                                                 
                                                                           
        5.Organization and Layout                                          
          Understanding pages and layers                                     
          Editing pages and states                                           
          Using grids, guides, and rulers                                    
          Aligning and arranging objects                                     
          Moving elements between pages and states                                                                                              
          Using the Library panel                                                                                         
                                                                           
        6. Creating Interactions and Basic Transitions                     
          Understanding interaction types                                    
          Creating conditional interactions                                  
          Understanding the timeline                                         
          Creating smooth transitions                                        
          Defining Move transitions                                          
          Defining Resize transitions                                        
          Defining Rotate transitions                                        
          Defining Rotate 3D transitions                                     
          Adjusting basic timing                                             
          Creating an action sequence                                        
                                                                           
        7. Integrating Rich Media                                          
          Creating Flash video files                                         
          Placing video into a project                                       
          Controlling video playback                                         
          Adding sound effects                                               
          Integrating Flash content                                          
                                                                           
        8.Working with Design-Time Data                                    
          Using a Data List to define repeating elements                     
          Creating a basic Data List pt. 1: Building the components          
          Creating a basic Data List pt. 2: Adding the data                  
          Planning a complex Data List                                       
          Creating a complex Data List pt. 1: Building the components        
          Creating a complex Data List pt. 2: Adding the data                
                                                                           
        9. Publishing Projects                                             
          Publishing an SWF file to view locally or offline                  
          Publishing an SWF files to upload to the web                       
          Integrating an SWF file into a web page with Dreamweaver           
          Integrating an SWF file into a web page with an HTML text editor   
          Publishing an Adobe AIR file                                       
                                                                           
        10. Taking Projects Further                                        
          Creating custom components                                         
          Working with Library Packages                                      
          Using the Code view in Flash Catalyst                              
                                                                           
        Conclusion                                                         
          Goodbye                                  






             


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